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  • Kathy_Wong / Wednesday,January 4,2012 06:07:40 AM

    The most magnificent characteristic of Star Wars: the old republic is  its surprising text content. Every profession has its own story content which lasts for dozens of hours. Any of the characters who are speaking with  players have their own dubbing dialogue. This is a bigger writing project that game studio make, how did BioWare complete it? Let's turn to the game's chief writers Daniel Erickson.

     
    Erickson said, it's only plot summary at the very start, at best a story idea. Same as creating common story, rich content slowly, in the process of creating we will look at whether this story on the whole is good, whether we need Star Wars stories, have great roles? Complicated plots? Whether too cheesy?

    Once the plot is decided, it will cover the framework of MMO. But before continue to create any story, we need to answer many game production problems. How many NPC in the story ? How much dialogue will they have? How to exchange between them? All the answers to these questions will be detailed in the design document record. 

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  • Kathy_Wong / Monday,January 9,2012 03:12:39 AM

    Star Wars: the old republic has got great success, with the first given 30 days free time is near end, BioWare began talking about all kinds of changes that game would take place.

    Chief PVP designer, Gabe Amatangelo said, in all the servers range of Voidstar and Alderaan, winning percentage of players on the empire side is 53% which is slightly more than Republic players.It is just the same in hot Huttball battlefield which allows same faction fight.
    In the future, BioWare will allow players to choose battlefield that you want to participate, but specific time has not decided yet. If you line up into the battle, you will be randomly assigned.
    In this month, BioWare will mark off players gradation who has already achieved level 50 in the battlefield matching, so that players of full level won't mix together with those who are still not mature. In addition, field PVP settings about Ilum planet will also have some change, it will be designed specially for full level players. Amatangelo said, Ilum will have some temporary adjustment in January, such as more spawn points to encourage players PVP, limit companion role access and modification of rewards. 
    Amatangelo also explained in detail that how valor system would be added into it. Valor buff ascend or reduce effects according to objects that players' faction has. These buffs will enhance your valor points after killing other players. In order to obtain valor reward, players need to beat the other players.
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  • Kathy_Wong / Monday,January 9,2012 18:07:35 PM

    Star Wars: the old republic has been launched who has achieved a tremendous success and attracted a lot of players. However, the Star Wars did not have convenient search functions like World of Warcraft, many players meet with difficulties when they make a party, so they ask to join the similar functions. Nevertheless, some players said that it might destroy the contact and unity between players, which could affect game. Let us see how do players talk about this topic.

    Looking for a party!
    I like to look for right person to organize my own team through the traditional way on exchange channel, and I still have a chance to find good talents for my guild. I often see many people looking for the team on exchange channel, but no one come to organize. I want to be different  and need more swtor credits. Even if someone points out, it's also very surprised that many people just don't want to be organizers.
    There may be some reasons, one of which is the team organized by players is much dependent on team builder to form a great and complete team. If you join a team and just find that only yourself and captain, it will be very embarrassed, because it means that you need to spend a lot of waiting time. The other point is your are worried about the different levels of team members, thus it's hard for you to make a decision.
    On the other hand, organizing the party is not easy, because the success of the activities is up to you. If the result is bad, so you are usually the first object accused of. However choosing teammates like panning, there will be all kinds of accidents. So, a lot of people don't want to bear the responsibilities.
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  • Kathy_Wong / Thursday,January 12,2012 07:02:56 AM

    1.Good identity sense of characters

    Although it's not easy to start, it deserves praise that you will be addicted to roles created by yourself in the Star Wars OL. When you communicate with NPC or players, you can be proud to show people around that I am the most evil sith ever or bounty hunter who only cares about money. 
    From here, BioWare will provide hundreds of opportunities to strengthen your identity. Perhaps this makes easier to master the complicated game system process.
    2.Rich changes of advanced classes
    Each class can have two advanced professionals, but only advanced classes own 3 kinds of talent trees. Because of basic professionals and skills they have, need more swtor credits, it allows for class changes turning out very interesting. For example the sith warlock and the sith assassin belong to ranged DPS and healer, the other is melee damage, but they are transferred by the sith judge sharing a set of basic skills.
    There is a skill named overload which Sith Inquisitor uses to beat the enemy, while the warlock uses it to prevent melee melee and the assassin disturbs the enemy's sense of direction.
    3.Excellent reward system
    Star Wars OL not only emphasizes struck in PVE or PVP, it will also make the rating of players on treatment and damage endurance, and give corresponding award badges. These badges will be transferred into a kind of game currency at the end of the combat, as rewards to those participants. In my opinion, great reward system has encouraged players to participate in combat.
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  • Kathy_Wong / Sunday,January 15,2012 10:09:10 AM

    James Ohlen, who is the director of Star Wars: the old republic, recently has said that the view of this MMO game lacking originality is not fair.

    In an interview with Eurogamer, Ohlen says, you might see some types  of shooting games and tactical games, the way in essence is nothing different compared with works of 20 years ago.
    You might as well see the Battlefield, Call of Duty and Gears of War, even the Half-Life, interface and game mechanism that these games use is nearly the same as FPS games of two decades ago. You can also look at those real-time tactical games, adventure games, fighting games and even sports games, the main body of the game hasn't too much changes. Swtor credits. Ohlen says he can't understand why the other games can be recognized as a separate type, while MMORPG can't. And he put the blame on too long dominant time of World of Warcraft.
    After all, it's just a type, we don't want to lose players users through some changes. He explains that we hope we can learn from the same type of game and refine in certain basis, other companies are the same. So, I don't think we lack so-called innovation. In fact we learn a lot innovation concept from MMO, but also refer to some ideas of the first person game and action game, which makes up the game. Despite of the objections, game online since December does have an excellent performance, and Ohlen also points out that it's better in the United States than in Europe.
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  • Kathy_Wong / Wednesday,January 18,2012 11:38:46 AM

     Bioware will be preparing abundant and lasting dinner for Star Wars: the old republic's future, and even more ambitious strategy.

     

     

     The game's director James Ohlen said, the second content patch will be more than the first one. The operation has already been on the right track, so we have more teams to make the update. swtor credits. The second patch will provide the the second part of Rakghouls Rise and open new a planet named Denova, where there will be a new battlefield and a team raid of 8 to 16 people. In addition, more new space combat missions and a single game content are waiting for players to experience. 

     

     

     In this patch, Bioware also plan to join roles management functions of heritage system and guild and PVP content. But these are the contents of the next patch, Ohlen BioWare added, we are making some content which will be published until 2013. Our writers have already completed the contents, so I enjoy the content of 2013 without voice. Our plan is very long, because the old republic's content is more complicated than other MMOs, such as dubbing, cinematic sequences, and so on, so we must plan in advance. I want to know where to buy more swtor credits.

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  • Kathy_Wong / Tuesday,January 31,2012 08:30:00 AM

    I like the moral calibration system in Star Wars: the old republic. This is also the reason why I choose the bounty hunter, I hope to be a conscientious and  famous assassin, like Robin Hood wandering in the galaxy.

    But afterwards I am told the exclusive loot is prepared for players who is on. You will get nothing if you want to keep neutral. what also not out. After that, I become a cold-blooded and kill innocent women, want to buy swtor credits. killshot alien races who beg for mercy. My moral value is 3 level in dark now, the trial robot along with me can prove it.
    But I should stick to the original plan. Because BioWare will be bound to offer the same rewards to neutral players as those players who are on extreme light or dark side.
    The old republic game director, James Ohlen said that we saw the light or dark moral system would make the players who cares for both turn to light or dark completely. That happened in the old republic warrior  in 2003, so we knew the situation.
    We will add new system that allows players to keep neutral. But this system will be released in the future. It can let you play gray jedi, briefly speaking,  you don't have to go to extremes and also can reap the rewards. Players will have different ways. We call it the gray jedi type, this part of the content will be announced soon.
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  • Kathy_Wong / Friday,February 3,2012 12:41:45 PM

    EA has released  the new data of Star Wars: the old republic, including the current user growth situation.In the recent quarter financial report, EA has promulgated the Star Wars: the old republicis successful, CEO John Riccitiello says SWTOR is the fastest growing MMO in history. 

    At the end of the first quarter of SWTOR online, the achievement is very gratifying. The data from our retail cooperation partners and origin system shows that more than two million players have purchased the game, Riccitiello said.
    SWTOR's powerful momentum makes itself become historically fastest-growing MMO. We are glad to see the great game from BioWare have made such a result. swtor credits. EA thinks that stable server of SWTOR is one of the key factors of success, and also says the MMO online is a great achievement. Its success is more than we expected. Stable operation of the server is beyond our our expectations, this directly helps sales of games. So far, we have sold more than two million copies, EA CFO Eric Brown said.
    At present the game has a bright prospect. As John mentioned, our game sales have surpassed two million copies. More than 1.7 million players activate the members. 
    Gibeau provided us with some SWTOR data, he says about one million people log in the game one day averagely, at the same time, average game time is about 4 hours per day. Los Angeles times last month guessed BioWare spent two hundred million dollars on this MMO,which made SWTOR the most expensive project on the market at present. However, it seems that EA is on his way to recoup costs. I am interested in where to buy more swtor credits.
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  • EA said on Wednesday, much-anticipated Star Wars had a strong start, which broke the game rumours of  giving up the game. Pushed by this news, the stock rose nearly 6% on Wednesday.

    EA has costs huge fund and energy on Star Wars: the old republic which hit a historical record. Because it will have a great influence on EA business in the next few years, Wall Street are keeping close watch on the game's success. If failing, EA's profits will suffer in the next few quarters 
    EA announced that Star Wars: the old republic has more than 2 million copies sold, active subscribers reaches 1.7 million. EA Labels President, Frank Gibeau in Wednesday's analysts conference call said that most subscribers are players. Because people who spends $60 buying the game can get 30 days free demo, this suggests that many players choose to pay for this service choose, and it helps to attract huge loyal customer base.
    EA executives respond to reports that a large number of users have fled the game.When the Star Wars: the old republic was released on last December 20, many players needed to wait for a long time to access server, but then the waiting time suddenly shorten, and this made some analysts worry that  players might give up the game, then they cut EA's target share price. 
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  • Kathy_Wong / Tuesday,February 7,2012 17:12:17 PM

    Since Star Wars: the old republic has been published, it has been compared with WOW. Admittedly, the two MMORPG do have much in common, but carefully to see, those that make two games look similar is indeed the unique places of SWTOR. The first  MMORPG from Bioware does not  redefine the MMO game way, but it is true that it has changed some traditions of  MMO.

    1.dialogue
    The biggest advantage in the old republic is that characters dialogue and story narrative wayhave many cahnges in the course of the game. Previous MMO game always use a large number of text instead of dialogue, so most of the players are impatient to skip over this dialogue. Otherwise, in all the dialogue in the old republic is voice acting, what's more, the interaction between players,and  the game's plot easily catches the attention of the players. swtor credits. Based on such meticulous dialogue and interaction, this is my first time in a MMORPG that I keep a close watch on the plot development.
    2. Companion
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  • Kathy_Wong / Wednesday,February 8,2012 17:04:52 PM

    3. The unique profession

    In addition to the Jedi and Sith, the other four professionals also differ from the traditional MMO. The four professionals play on a  mechanism called rebirth system, in a combat, more and more skills and weapons you use, more and more time that cooling and reload needs. The Jedi and Sith professional play ontheir former force value and anger value. In addition, the empire agents and smugglers  have cover skills. Swtor credits. After activating the cover skills, the character can have more skills, which makes the game more fresh and exciting.  In the Star Wars, everyone wants to be a Jedi knight, but other careers may allow you to experience more interesting things.
    4. Space combat
    Gotta say the design of  space combat  in the old republic has a distance from our original ideas, but the present situation already worths players showing ovation for Bioware. In the game while you can't control the shuttle's specific heading, the game is still bringing you every station's excitant. Although the spacecombat is simple and can be finished only by clicking a mouse, it is indeed full of fun. I hope to EA will make a further progress on space combat, and let the game more complex. The little stunt is like a side quests in a big game.
    5. This is the Star Wars
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  • Kathy_Wong / Wednesday,February 22,2012 14:20:57 PM

    Star Wars: the old republic published the latest questions and answers from playes. This time Bioware answered a lot of questions that players asked, from add /roll commands to the possible mobile software.

    Q:Will the game have all the servers scope of the seasonal or short-term activities?
    A: Yes! These activities will be very fit for the game world and the setings, including much exploration,  which will also provide some deadline within when you can obtain the reward.Swtor credits.We will  announce related information soon.
    Q: Do you have any plan to add /roll or /random instructions to better solve equipment distribution problems?
    A: Players who like to throw the point  don't need to worry, / roll has been added to our internal development servers, it will meet with you soon.
    Q: Do you plan to join the option of show/hide companion helmet?
    A: We had a plan. It won't appear in the patch 1.2, but we are making this function now.
    Q: What time are you able to let role making use of the force put down their  pocket built cap of robes? 
    A: we are settling it down now. This function will not be in the patch 1.2, but will be in the next large patch. At the same time, this function will have an impct on companion who also uses the force.
    Q: Will galaxy trade network system be improved and promoted? When can we see changes? 
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  • Kathy_Wong / Thursday,February 23,2012 01:19:14 AM
    Q: A lot of players are requiring to join chat bubbles function, but there are also some people who don't like the system  say that it needs to join the free switch option. Then is chat bubbles system in development? If so, what time can we see?
    A: This function does exist in the development list.  A lot of role playing amateur in our development team,therefore  we have a high value of this function of chat bubbles. We join it in game's Beta, but it's a pity that it causes a lot of problems in operration after put it into the game, such as in the battlefield and the fleet. Swtor credits.This function will soon appear, but the team's first task of the current interface is the interface custom. For players who don't like the function, we will provide close option.
    Q: Can you explain in detail about the Taunts mechanism? Skill description just simple wrote to force a monster to attack x seconds. But I also see test says skills seem to have the same effect as ordinary taunt seems. Can you explain that?
    A: There are two ways which make Taunts works. First, it can immediately make you top on targets hatred list. And then, it produces a short-term effect that forces the sarcastic target to attack you. If you lost your hatred, but NPC will be forced to attack you at the time of taunt. Later, AI will choose attack targets according to the order of the hatred list. If a taunt after you, then it is likely that the monster's goal will change. I am interested in swtor credits.
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  • Kathy_Wong / Wednesday,February 29,2012 05:16:21 AM
    Q: Can you elaborate on the design concept of professional treatment?  About he AOE skills of Commando/Scoundrel, because players have upper limit, it can't cover the whole lump. Are not they designed to be team healers? Scoundrels are really efficient, but lack exloosive treatment skills in a short time. In short, what the intention of every healers's design, is it in order to be able to let all of the healers have a chance to balance the professional?
    A: Our purpose is to make all the healers be adapt to all kinds of conditions, it is the same for 16 people. Our own players can be competent for any difficulty of any content in the game. From online game data, which shows that all of the size of the raids go successful in a Commando and Scoudrel healers. swtor credits. Although there are specific boss against different healers and the challenges are different , but overall, each type of healers can be competent any game's team copy and a small copy.
    For range of treatment skills of Commando/Scound you mentioned can't cover the lump, please understand that there is not any professional healing spells in the game that can cover the lump. The game's most severe range healing spells (Salvation/Revivification) also can affect the eight players, and it can't cover the lump. These skills consumption is very big, and requires activate time, all targets must stand in the spell range for 10 seconds that will receive the most benefits. We plan to improve overall range healing spell effect of 1.2 Mercenary/Commando in the next large patch, and increase the biggest target number thta Kolto Missile/Kolto Bomb can affect .
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  • Tina / Saturday,March 10,2012 19:31:33 PM

    Since "Star Wars: the old republic" released,it has been used to compare to WOW.Indeed, these two MMORPG does have many similar.But carefully to see,these make two games look similar place,also is the unique place of the Old Republic.Bioware's first MMORPG do not redefine the MMO game mode,but it does change some tradition of MMO.

     

    No.1 dialogue

    The biggest advantage in Old Republic is that in the course of the game,the way of character dialogue and story narrative has been changed.Previous MMO game always use a large number of text instead of dialogue,So most of the players skip over this dialogue.And the "Old Republic "in all the dialogue are voice acting,again complementary with and the interaction between players,the game's plot easily caught the attention of the players.Based on such meticulous of dialogue and interaction,This is my first time in a MMORPG so attention the development of the plot.You can buy swtor credits online,so you will be more strong.

     

    No.2 Companion

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  • Tracy / Sunday,March 18,2012 19:33:40 PM

    The chief game designer of Star Wars: The Old Republic---Gabe Amantangelo received the interview and talked about the game rankings and the related contents of the new PVP maps in council summit held up last week.

    Q: It is said that the PVP competition needs full condition to line up, so it refers to the rankings game or normal game?
    A: It is just a normal match. The players need the complete eight people to line up and attend the ranking game. What's more, the normal match does not change and still allows four people to line up. The ordinary battlefield matching will also not have any adjustments. It will continue to seek four other people team for four people team and use other single player to fill vacancies.

    Q: Is rating independent?
    A: Yes, rating is separate. Every player has a single rating and team rating. Single rating only changes after lining up independently and finishing the ranking game. But the team rating will have the results after the lining up for the game.

    Q: Will it be the same camp game in the ranking map?
    A: The new Denova swtor battlefield map Novare Coast has the same camp versus mode, which is the battlefield's virtual training program. In the 1.2 patch we also plan to make Voidstar join this kind of mode, and Huttball can still continue to fight in the same camp.

    Q: So have you made these maps more suitable to the game's world outlook?
    A: It has been mentioned that the game ready for the same camp in Novare Coast's map is the virtual training program. The similar functions will be added for Voidstar in the 1.2 patch, and the related dubbing and other contents will be added later.

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  • sherry / Saturday,March 31,2012 10:01:54 AM

    March 31 news, "Star Wars: the old republic" players are hoping for version 1.2 of the patch update now, and the most strong repercussions for the PVP. In the new version, Warzones fans will get a new ranking system to help them tracking progress and facing more challenges. This is a complicated system. Not only in accordance with the current standings with the gap between the rival, but also with solo and group mode ranking relevant.


    In the battle of heroes, there will also have a new Warzone bonus, and more can buy reward and in a fight for more command. More medal award motivate the players participate in more activities, and at the same time the new version can vote to play hang machine players. If you are interested in these updates, so the next weekend PAX East will have the chance to get this new content. Also want players participating in the test for our proposed after more feedback.


    In addition, “Star Wars: the old republic "from the end of last year open commercial operation, is the online game which was background for the movie “ Star wars” and had beyond the fracture of the 116 servers, and have a large influence.


    Also EA said in cautions, they will look first at the Asian players in “Star Wars: the old republic "attitude, to prevent a repeat of “the hammer OL" mistakes. To ensure the player in the enthusiasm and box office and on the basis of until it eventually launch the game. South Korea game circles said, "Star Wars: the old republic” of Korea have more fans in current BBS, successful probability should be better than the hammer OL of many high.

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  • Producers explained that through these heritage association, and roles can inherit many characteristics in the family. Also can let your partner benefit all unlock other companions passive bonuses. In the shuttle strengthening, able to solve mailbox, cross the Milky Way trade network terminal, and other characteristics of the floating robot.


    The players of "Star Wars: the old republic " are looking forward to the 1.2 patch heritage system can bring about how creative that can experience. But BioWare has still been carefully refused to the details. But recently, senior game designer William Wallace published a Hirano that players will explain in the heritage of the 1.2 patch in the system to experience and what content the 1.3 patch will.


    In choosing a heritage after surname, players can connect the characters with the family tree. Can be associated role did not have to be a degree, they can be alliance, opponents and even adoption member of the family.


    Wallace explained that through this heritage association, many of the family roles may inherit the characteristics. For example, it can share the expression (in the second chapter finally unlock), Shared heroes ability (in chapter 3 finally unlock), unlock the career of the racial restrictions (level 50 unlock). Heritage system can let your partner can benefit all unlock other companions passive bonuses. In the shuttle strengthening, able to solve mailbox, cross the Milky Way trade network terminal, and other characteristics of the floating robot.

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  • If you think the activity time of free game “Star Wars: the old republic” was too short and you are still have not experienced enough, or for all kinds of things didn’t catch. You don’t need to pity. This weekend in BioWare, it will continue to hold a free experience activities, more important is the test will not IP limit, the mainland players can also be to apply for. Of course, official website need to change agent to be landed as usual. You can experience this game for free before April 9.


    Same as the free activity before, the game will not require any paid or credit card binding. Demo account can experience all the contents before level 15. It will open eight occupations and all the starting world and camp capital.


    If you have attended free test before, then the old account will not be effect. The free test activity is aimed at the whole new player, so you should register a new account again.
    Now, you can invite a free account legion 25 people fighting alongside you by the game account you have purchased before. But there are some inconveniences of free account, including that we can only enjoy the game content before level 15 and only can visit initial planet.


    Before then, a purchased account in “Star Wars: the old republic "in most cases can only recruit 3 free demo accounts to help each other friends destroy republic forces. It means that a sith warriors only have "three group", and another 22 has left out in the cold. In order to fight for the only 3 places, bleeding events will take place instantly; it will seriously influence unity friendship. BioWare also know their estimated impact the social harmonious design, so they will add 3 places extended to 25.

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  • Amy / Monday,April 23,2012 15:01:53 PM

     Recently, foreign media columnists for the Star Wars have written a simple evaluation,which mainly describes the game's production systems and housing systems,let us look at the following information

    "Star Wars: The Old Republic" is not the kind of game that can make much money. as an extension of BioWare, the "Old Republic" game series have much innovoation, it  not only adds multiplayerto singlplayer simply. On the contrary, the "Star Wars OL is not superficial, BioWare, carefully trying to jump out of the traditional online game frame of mind to make some innovation.
    Production systems:
    Manufacturing in the world of "Star Wars OL still exists, and perhaps have some difference with  the traditional network games set. Manufacturing is known as "teammate skills"  in the "Star Wars OL" . In the game, players can hire NPC teammates to help you collect the material or manufacturing goods and do not have hands-on. Manufacturing system is divided into "tasks" skills, "manufacturing" skills and "collection" skills, players can carry a team-mate combat in the field, directing him to collect the resources on the battlefield,   buy swtor credits and ordered the rest of the team to stay on the spacecraft to produce the items  with the the  collected resources.The same time, when you did not empty, you can also assign these NPC teammates to go out to perform its tasks independently, such as hunting or other.
    Housing system:
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  • "Star Wars: The Old Republic" like the moon, is currently in the full moon, there has been no trend to the Month lacks," the chief architect BioWare of the game, Daniel Erickson said. He said recently outside the release of "Star Wars: The Old Republic" rumor is very immature, completely wrong.


    Erickson said after the major events in the 1.2 upgrade version and the "Rakghoul Outbreak" game, the enthusiasm of the players are getting higher and higher, the player's activities are also increasing. At present, Bioware is doing its best to make players happy, he said: "Players are very excited for the game currently selected path forward, we are completing some of the features and content of the game must have, then we can focus to create some creative world events.


    "Erickson also said that the activities within the event in the game allows the game to keep the "organic", while drawing on the lessons of "World of Warcraft is a gradual loss of players, making members of the attempt to change the activities carried out by the players of the more interesting, rather than the increasingly tedious .

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Swtor-US
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Swtor EU
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Swtor-AP
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